Saturday, 31 August 2013

Compiling a C program that uses OpenGl in Mac OS X

Compiling a C program that uses OpenGl in Mac OS X

I am trying to compile a C program for my CS class. I have Command Line
tools installed on my Mac, so I probably have OpenGL. The program
description was made for Ubuntu and it says for me to compile using:
gcc -Wall -ansi -pedantic -O2 main.o graphic.o imagem.o io.o -o ep2 -lGL
-lGLU -lglut
I ran that and it said:
ld: library not found for -lGL
What flags should I use? What do I do?

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